Sony’s Project Morpheus Shows Promise With Three Tech Demos
Up until a year ago it seemed like the Oculus Rift would run unopposed for the title of premiere Virtual Reality experience. The headset was dominating the conversation with a series of successful showings, including a very impressive EVE: Valkyrie demo at E3 2013, so much so that Facebook bought the company for $2 billion. It was a major step forward for VR, as news outlets far and wide were now focusing on the blossoming technology, but more importantly it added a little more intrigue to the entire VR conversation.
Just a few months ago, however, Sony threw its name into the ring with Project Morpheus, their VR headset built specifically for the PlayStation 4. It was a major step forward for VR, as news outlets far and wide were now focusing on the blossoming technology, but more importantly it added a little more intrigue to the entire VR conversation.
It’s important to know first and foremost that I have yet to demo the Oculus Rift (that should change soon). In fact, my demo of Project Morpheus was my first experience with this next phase of VR. That being said, what was on-hand for the VR headset left a lasting impression, both in terms of what the headset already gets right and what it needs to improve.
This is a nice little review of where things are currently at with the Sony Morpheus. I recommend you go check out the source article and read it in full. Hands on reviews are always the best way to get a feel for what a new piece of tech will be like.