Elite: Dangerous Reviewed
See, combat is not my strong point, and most enemy encounters end with me warping away like a massive space-coward. So Ill be making my living in Frontiers huge galaxy as a trader. Its a perfectly legitimate way to play the game, and although not as exciting as dogfights and bounty hunting, is weirdly compelling in its own uneventful, slow-paced way.
I’m playing with a flightstick. You should too if you have access to the beta. It’s perfectly playable with a gamepad or mouse and keyboard, but having a throttle and stick makes you feel connected to your ship in a way neither of them even come close to. I’m using an outrageously expensive Warthog, but if you’re looking for a cheaper alternative, Saitek’s X52 Pro is good too. It’s the quality of the simulation—the sensation of weight and motion—that makes Elite so much fun to play, even when you’re doing something as tedious as ferrying random cargo between space stations.
Yes, technically this isn’t really a review seeing as the game is still in beta, but for people like myself salivating at the prospect of diving into this game once their DK2 arrives, it’s close enough. The reviewer here gives a really good overview of what first timers can expect and if nothing else I find myself even more excited at the prospect of strapping in and trying this out for myself.