The Virtual Reality Renaissance Is Here, But Are We Ready?
At 25 feet across, my wingspan is so great I don’t need to exert much energy to achieve lift. With a large projection screen, Microsoft Kinect V1 and a gaming PC, the setup lets you control the flight of a virtual pterosaur by standing in front of the Kinect sensor, flapping your arms and bending. As I stood in the darkened room on the fourth floor of the museum, surrounded by the exhibit’s curators, developers and swarms of schoolchildren, I found myself experiencing that floating head feeling one sometimes gets from virtual reality.
A nice history lesson of VR. I remember a lot of this from the mid-90s quite vividly.